Articles

SitePoint

Good Designers Copy, Great Designers Steal

What happens when one designer steals from another designer? This article attempts to explain the connection.

Online publication ~ SitePoint.com

SitePoint

Great Homepages Really ‘Suck’

An argument in favor of homepages with more meat than less.

Online publication ~ SitePoint.com

BMW kidney grill

From Stimuli to Heroes: The Art of Branding

What do stimuli and heroes have to do with branding? What is ‘chunking’? And how about ‘satisficing’? This abbreviated PDF lends a few answers.

Article in draft ~ PDF, 1.3 MB

Array Express puzzle

Solving iLife’s ‘Puzzling’ Imagery

Apple’s amazing iLife puzzle diagram served as the inspiration for a recent catalog design. I’ll show you a few tips for quickly creating seamless puzzle pieces in vector-based programs.

Online publication ~ cameronmoll.com

Apple, Windows logos

Fundamental Principles of User Interfaces

Some of the world’s best interface designers know which rules to keep and which to break. But you can’t break the rules until you know what they are. Know ’em before you break ’em.

Presentation ~ PowerPoint, 1.8 MB


  • Did you know…?
Michigan State University Both “Good Designers Copy, Great Designers Steal” and “Great Homepages Really ‘Suck’” are listed on the required readings for AL 210 (Introduction to Web Authoring) at Michigan State University.

[Cameron’s article] is valuable in that it gets SitePoint readers thinking—something we strive to achieve through all our content initiatives.

–Georgina Laidlaw, Editor, SitePoint.com